Challenge: Snitch on the glitch! Help the Graphics team track down an interesting WebRender bug…

For the past little while, we have been tracking some interesting WebRender bugs that people are reporting in release. Despite best efforts, we have been unable to determine clear steps to reproduce these issues and have been unable to find a fix for them. Today we are announcing a special challenge to the community - … Continue reading Challenge: Snitch on the glitch! Help the Graphics team track down an interesting WebRender bug…

moz://gfx newsletter #49

By way of introduction, I invite you to read Markus' excellent post on this blog about CoreAnimation integration yielding substantial improvements in power usage if you haven't already. Next steps in this OS compositor integration saga include taking advantage CoreAnimation with WebRender's picture caching infrastructure (rendering tiles directly into CoreAnimation surfaces), as well as rendering … Continue reading moz://gfx newsletter #49

Dramatically reduced power usage in Firefox 70 on macOS with Core Animation

In Firefox 70 we changed how pixels get to the screen on macOS. This allows us to do less work per frame when only small parts of the screen change. As a result, Firefox 70 drastically reduces the power usage during browsing. Power usage, in Watts, as displayed by Intel Power Gadget. Lower numbers are … Continue reading Dramatically reduced power usage in Firefox 70 on macOS with Core Animation